Dungeons and Dragons - Basics

Dungeons and Dragons - Basics

Dungeons and Dragons is a game that has been around for decades. It's a tabletop role-playing game where players create their own characters, go on adventures with those characters, and use dice to determine the outcome of their decisions. If you don't have the right dice, your adventure will be over before it even begins.

So how can you make sure that you're always prepared for whatever adventure awaits? If you're new to Dungeons and Dragons, here are some tips for picking up the game:

1. Dice are important and ideally, you’ll have at least one full set of polyhedral dice. Some people like to choose dice based on the theme of the campaign or what suits their character, and other people use whatever dice speak to them or that they have on hand.

You might think that there's just one kind of die out there—but there are tons of different types of dice for all kinds of different purposes. They look like this: 1d4, 1d6, 1d8, 1d10, 1d%, 1d12), and 1d20. And if you want to get started playing Dungeons and Dragons, this is where we come in!

2. Create a character that sounds cool to you. Yes, you'll also need character sheets and access to the rule books but most importantly you should create a character that you like, especially when starting out. We recommend starting by going through the character creation process in the Player’s Handbook, and sticking to basic race and class combinations for your first character.

3. Make sure all players are on the same page before starting— this includes the basic rules of the game, any house rules you might be using, and talking about consent and the kinds of things they your players may or may not be comfortable with eg. the depth of description for fights and injuries, inclusion of romance and sexual themes, and phobias such as spiders, snakes, and eyes.

We think that playing Dungeons and Dragons is one of the most fun ways to spend time with friends. It's also a great way to make new friends, if you haven't already met them!

Communication and Consent at the Table

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